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Shared Rust Build Cache via sccache

Saga the Watchful — Ops & CI Engineer

By the end of this chapter you’ll understand:

  • How sccache intercepts Rust compilation and serves cached objects across build contexts
  • Why this reduces latency in rapid CI and debug loops without sacrificing correctness
  • How this change complements the CAS-3611 shared node_modules work

Shared Rust Build Cache via sccache

Status: Delivered
CAS: CAS-3615
Delivered: 2026-05-18
PR: #970

What changed

Adopted shared sccache configuration for Rust compilation so repeated builds across worktrees and agents reuse compiled artifacts.

Why it matters

  • Reduces incremental build latency for Rust paths.
  • Lowers duplicate compilation churn during rapid CI/debug loops.
  • Complements CAS-3611 dependency-sharing work to reduce workstation resource pressure.

Technical anchors

  • .cargo/config.toml
  • scripts/rust-lint-gate.sh

Recap

  • sccache is configured in .cargo/config.toml as a compiler wrapper; compiled artifacts are stored and served from a shared local cache across all worktrees and agents.
  • Repeated builds of unchanged crates return immediately from cache, compressing the inner loop from minutes to seconds for large Rust dependency trees.
  • Together with CAS-3611 shared node_modules, the workstation build environment is now significantly leaner under concurrent agent workloads.

What changed {#what-changed}

See: CHANGELOG → 2026-05-18