Shared Rust Build Cache via sccache
Saga the Watchful — Ops & CI Engineer
By the end of this chapter you’ll understand:
- How sccache intercepts Rust compilation and serves cached objects across build contexts
- Why this reduces latency in rapid CI and debug loops without sacrificing correctness
- How this change complements the CAS-3611 shared
node_moduleswork
Shared Rust Build Cache via sccache
Status: Delivered
CAS: CAS-3615
Delivered: 2026-05-18
PR: #970
What changed
Adopted shared sccache configuration for Rust compilation so repeated builds across worktrees and agents reuse compiled artifacts.
Why it matters
- Reduces incremental build latency for Rust paths.
- Lowers duplicate compilation churn during rapid CI/debug loops.
- Complements CAS-3611 dependency-sharing work to reduce workstation resource pressure.
Technical anchors
.cargo/config.tomlscripts/rust-lint-gate.sh
Recap
- sccache is configured in
.cargo/config.tomlas a compiler wrapper; compiled artifacts are stored and served from a shared local cache across all worktrees and agents. - Repeated builds of unchanged crates return immediately from cache, compressing the inner loop from minutes to seconds for large Rust dependency trees.
- Together with CAS-3611 shared
node_modules, the workstation build environment is now significantly leaner under concurrent agent workloads.